About Me

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Mabuhay! I'm Ralphie Agenar from the Philippines, a freelance 3d artist in the video game industry that specializes in making hard surface art. Thank you for visiting my portfolio. Now hire me!

Firefall

Firefall is a free to play MMO-shooter from Red 5 Studios that is set to be released sometime this year. This is my first gig in the video game industry and I'm awesomely happy being part of it. Click the image to check the game's official website.








Vehicle: Driller thingy

A vehicle based on a concept art [LINK] by Nick Carver [LINK]. It's a recepient of a Game Artisans Award [LINK]. It was also featured in a tutorial by Laurens Corijn on how to set up his real-time shader in Max [LINK]. Made in 3ds Max, Photoshop and Xnormal. Real-time shots in Marmoset Engine.























FPS Weapon: Sci-fi Rifle

An fps rifle based on a concept art [LINK] by Jim Svanberg [LINK]. Made in 3ds Max, Photoshop and Xnormal. Real-time in Max viewport. Turntable video shot in Unreal Engine 3.








rifle_turntable_udk from Ralphie Agenar on Vimeo.
















FPS Weapon: Revolver

An fps weapon based on a concept [LINK] by the Borderlands game. Made in 3ds Max, Photoshop and Xnormal. Real-time in Max viewport. Turntable video is real-time in Unreal Engine 3.











Prop: Resource Tower

A prop based on a concept [LINK] by Natural Selection 2 game. Made in 3ds Max, Photoshop and Xnormal. Real-time in Max viewport.